Advanced Guide
About Guilds
This section explains guilds, introduced in Chapter 2.
About Guilds
A guild is an organization formed by players.
Guilds have various aims, such as communicating with one another, promoting trade and distribution,
or taking part in siege warfare to become a ruling faction.
Finding Existing Guilds
When you are in a town with a Guild facility, open the main menu “
Community”, then select “
Guild” to proceed.
You can then view the guild list.
To view a guild's details, select and click it in the list.
How Do I Join a Guild?
In the “Request to Join” section of the guild details screen, enter a comment and click
(Request to Join) to submit your request.
Your membership application will be sent to the guild leader.
Tip: Joining a guild means following its leader from that point onward.
Consider carefully whether you can trust the leader and whether the guild's activities suit you.

The guild leader reviews membership applications at the Guild facility and chooses to accept or reject them.
Once accepted, the applicant receives a notification, and on their next login,
the membership process is officially completed.
Guild Features
Guilds offer the following features.
- Siege participation: You can take part in the siege warfare described below.
- Guild Board: Members can keep in touch with one another.
Troop Strength: Reinforcements
Troop strength acts as the guild's health in siege warfare.
You can spend your own money on
Send Reinforcements to increase your guild's troop strength.
(You cannot voluntarily reduce troop strength.)
Attack and Defense: Contributions
To increase attack or defense,
Contribute is required.
When disposing of items in town, guild members can choose “
Contribute” instead of “Discard”.

← The command changes to “Contribute”.
Note:
The increase in attack or defense varies with the properties of the items contributed.
Try contributing a variety of items.
How Do I Leave a Guild?
In the “Leave Guild” section of your guild's details screen, click
(Leave) to leave the guild.
Note:
If the leader leaves, the guild is automatically disbanded, so be careful.
Expelling Guild Members
Guild members cannot be expelled, so decide carefully whether to accept an applicant.
Forming a Guild
Only players with the job “
General” can form a guild.
(After forming it, you may change to another job.)
Points to Consider When Forming a Guild
Your guild's purpose should be clear; we recommend recruiting members who share that purpose.
Choosing the wrong people risks devastation by spies, so be cautious when accepting new members.
Please do not make circumstances outside the game a condition of membership. (
Please avoid guilds restricted to your existing circle of acquaintances)